UActorComponent > UObject
namespace Offsets { namespace Classes { // Inheritance: UActorComponent > UObject namespace UCohortsComponent { constexpr auto OnCohortsRefreshed = 0xd8; // FMulticastInlineDelegate constexpr auto CohortTreatmentTags = 0xe8; // FGameplayTagContainer constexpr auto DebugCohortTreatments = 0x110; // TArray constexpr auto bCohortDataRead = 0x120; // bool } } }
public static class Offsets { public static class Classes { // Inheritance: UActorComponent > UObject public static class UCohortsComponent { public const byte OnCohortsRefreshed = 0xd8; // FMulticastInlineDelegate public const byte CohortTreatmentTags = 0xe8; // FGameplayTagContainer public const UInt16 DebugCohortTreatments = 0x110; // TArray public const UInt16 bCohortDataRead = 0x120; // bool } } }