UActorComponent > UObject
namespace Offsets { namespace Classes { // Inheritance: UActorComponent > UObject namespace UCharacterFlagComponent { constexpr auto OnComponentReady = 0xb0; // FMulticastInlineDelegate constexpr auto LogDebugMessages = 0xc0; // bool constexpr auto ReplicatedFlags = 0xe0; // TArray constexpr auto bReplicatedFlagsEmpty = 0xf0; // bool } } }
public static class Offsets { public static class Classes { // Inheritance: UActorComponent > UObject public static class UCharacterFlagComponent { public const byte OnComponentReady = 0xb0; // FMulticastInlineDelegate public const byte LogDebugMessages = 0xc0; // bool public const byte ReplicatedFlags = 0xe0; // TArray public const byte bReplicatedFlagsEmpty = 0xf0; // bool } } }