UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UCameraShakeBase { constexpr auto bSingleInstance = 0x28; // bool constexpr auto ShakeScale = 0x2c; // float constexpr auto CameraManager = 0x30; // APlayerCameraManager* } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UCameraShakeBase { public const byte bSingleInstance = 0x28; // bool public const byte ShakeScale = 0x2c; // float public const byte CameraManager = 0x30; // APlayerCameraManager* } } }