UGameModeContentSpecification > UObject
namespace Offsets { namespace Classes { // Inheritance: UGameModeContentSpecification > UObject namespace UAtmosphereGameModeContentSpecification { constexpr auto bRestoreAtmosphere = 0x70; // bool constexpr auto SequenceAtmosphere = 0x78; // FAtmosphereDrivenValueCollection } } }
public static class Offsets { public static class Classes { // Inheritance: UGameModeContentSpecification > UObject public static class UAtmosphereGameModeContentSpecification { public const byte bRestoreAtmosphere = 0x70; // bool public const byte SequenceAtmosphere = 0x78; // FAtmosphereDrivenValueCollection } } }