UPrimitiveComponent > USceneComponent > UActorComponent > UObject
namespace Offsets { namespace Classes { // Inheritance: UPrimitiveComponent > USceneComponent > UActorComponent > UObject namespace UArrowComponent { constexpr auto ArrowColor = 0x448; // FColor constexpr auto ArrowSize = 0x44c; // float constexpr auto ArrowLength = 0x450; // float constexpr auto ScreenSize = 0x454; // float constexpr auto bIsScreenSizeScaled = 0x458; // char : 1 constexpr auto bTreatAsASprite = 0x458; // char : 1 } } }
public static class Offsets { public static class Classes { // Inheritance: UPrimitiveComponent > USceneComponent > UActorComponent > UObject public static class UArrowComponent { public const UInt16 ArrowColor = 0x448; // FColor public const UInt16 ArrowSize = 0x44c; // float public const UInt16 ArrowLength = 0x450; // float public const UInt16 ScreenSize = 0x454; // float public const UInt16 bIsScreenSizeScaled = 0x458; // char : 1 public const UInt16 bTreatAsASprite = 0x458; // char : 1 } } }