UDataAsset > UObject
namespace Offsets { namespace Classes { // Inheritance: UDataAsset > UObject namespace UArchonWeaponActionAnimSet { constexpr auto StowWeaponMontage = 0x30; // FPhxAnimMontageSelection constexpr auto DrawWeaponMontage = 0x48; // FPhxAnimMontageSelection } } }
public static class Offsets { public static class Classes { // Inheritance: UDataAsset > UObject public static class UArchonWeaponActionAnimSet { public const byte StowWeaponMontage = 0x30; // FPhxAnimMontageSelection public const byte DrawWeaponMontage = 0x48; // FPhxAnimMontageSelection } } }