UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UArchonTriggerInput { constexpr auto ActorToModify = 0x28; // AActor* } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UArchonTriggerInput { public const byte ActorToModify = 0x28; // AActor* } } }