UActorComponent > UObject
namespace Offsets { namespace Classes { // Inheritance: UActorComponent > UObject namespace UArchonProjectileSpawnerComponent { constexpr auto ProjectileSpawnerDatas = 0xb0; // TArray } } }
public static class Offsets { public static class Classes { // Inheritance: UActorComponent > UObject public static class UArchonProjectileSpawnerComponent { public const byte ProjectileSpawnerDatas = 0xb0; // TArray } } }