UArchonProjectileAction_Spawn > UArchonProjectileActionBase > UObject
namespace Offsets { namespace Classes { // Inheritance: UArchonProjectileAction_Spawn > UArchonProjectileActionBase > UObject namespace UArchonProjectileAction_ShowDamageBase { constexpr auto CombatTextComponent = 0x40; // UArchonCombatTextComponent* constexpr auto CombatTextComponentReference = 0x48; // FComponentReference } } }
public static class Offsets { public static class Classes { // Inheritance: UArchonProjectileAction_Spawn > UArchonProjectileActionBase > UObject public static class UArchonProjectileAction_ShowDamageBase { public const byte CombatTextComponent = 0x40; // UArchonCombatTextComponent* public const byte CombatTextComponentReference = 0x48; // FComponentReference } } }