UArchonGlidingComponent > UActorComponent > UObject
namespace Offsets { namespace Classes { // Inheritance: UArchonGlidingComponent > UActorComponent > UObject namespace UArchonPlayerGlidingComponent { constexpr auto InitialInputDelay = 0x228; // float constexpr auto PitchAxisControlMode = 0x22c; // EArchonPlayerGlidingRotationAxisControlMode constexpr auto TurnAxisControlMode = 0x22d; // EArchonPlayerGlidingRotationAxisControlMode constexpr auto MinServerUpdateFrequency = 0x230; // float } } }
public static class Offsets { public static class Classes { // Inheritance: UArchonGlidingComponent > UActorComponent > UObject public static class UArchonPlayerGlidingComponent { public const UInt16 InitialInputDelay = 0x228; // float public const UInt16 PitchAxisControlMode = 0x22c; // EArchonPlayerGlidingRotationAxisControlMode public const UInt16 TurnAxisControlMode = 0x22d; // EArchonPlayerGlidingRotationAxisControlMode public const UInt16 MinServerUpdateFrequency = 0x230; // float } } }