UActorComponent > UObject
namespace Offsets { namespace Classes { // Inheritance: UActorComponent > UObject namespace UArchonNpcSignificanceComponent { constexpr auto SignificanceDistanceFar = 0xb0; // float constexpr auto SignificanceDistanceMedium = 0xb4; // float constexpr auto MinAnimationTickInterval = 0xb8; // float constexpr auto MaxAnimationTickInterval = 0xbc; // float } } }
public static class Offsets { public static class Classes { // Inheritance: UActorComponent > UObject public static class UArchonNpcSignificanceComponent { public const byte SignificanceDistanceFar = 0xb0; // float public const byte SignificanceDistanceMedium = 0xb4; // float public const byte MinAnimationTickInterval = 0xb8; // float public const byte MaxAnimationTickInterval = 0xbc; // float } } }