UActorComponent > UObject
namespace Offsets { namespace Classes { // Inheritance: UActorComponent > UObject namespace UArchonKeywordBonusComponent { constexpr auto AppliedBonuses = 0xb0; // TArray constexpr auto LooseKeywordBonuses = 0xc0; // TArray constexpr auto AbilitySystemComponent = 0xd0; // UAbilitySystemComponent* } } }
public static class Offsets { public static class Classes { // Inheritance: UActorComponent > UObject public static class UArchonKeywordBonusComponent { public const byte AppliedBonuses = 0xb0; // TArray public const byte LooseKeywordBonuses = 0xc0; // TArray public const byte AbilitySystemComponent = 0xd0; // UAbilitySystemComponent* } } }