UArchonGameplayOperation > UObject
namespace Offsets { namespace Classes { // Inheritance: UArchonGameplayOperation > UObject namespace UArchonConcurrentGameplayOperations { constexpr auto Master = 0x50; // UArchonGameplayOperation* constexpr auto Slaves = 0x58; // TArray } } }
public static class Offsets { public static class Classes { // Inheritance: UArchonGameplayOperation > UObject public static class UArchonConcurrentGameplayOperations { public const byte Master = 0x50; // UArchonGameplayOperation* public const byte Slaves = 0x58; // TArray } } }