UActorComponent > UObject
namespace Offsets { namespace Classes { // Inheritance: UActorComponent > UObject namespace UArchonCellsv2ManagerComponent { constexpr auto EquippedCellsForGameplay = 0xb0; // TArray } } }
public static class Offsets { public static class Classes { // Inheritance: UActorComponent > UObject public static class UArchonCellsv2ManagerComponent { public const byte EquippedCellsForGameplay = 0xb0; // TArray } } }