UDataAsset > UObject
namespace Offsets { namespace Classes { // Inheritance: UDataAsset > UObject namespace UAnimStateSet { constexpr auto ParentSet = 0x30; // UAnimStateSet* constexpr auto AnimStates = 0x38; // TArray constexpr auto GlobalTransitionCondition = 0x48; // UArchonCondition* } } }
public static class Offsets { public static class Classes { // Inheritance: UDataAsset > UObject public static class UAnimStateSet { public const byte ParentSet = 0x30; // UAnimStateSet* public const byte AnimStates = 0x38; // TArray public const byte GlobalTransitionCondition = 0x48; // UArchonCondition* } } }