UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UAkAudioBank { constexpr auto GameStateLoadFlags = 0x28; // FAkGameStateForBankLoad constexpr auto AutoLoad = 0x30; // char : 1 } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UAkAudioBank { public const byte GameStateLoadFlags = 0x28; // FAkGameStateForBankLoad public const byte AutoLoad = 0x30; // char : 1 } } }