UAbilityTask_WaitGameplayTag > UAbilityTask > UGameplayTask > UObject
namespace Offsets { namespace Classes { // Inheritance: UAbilityTask_WaitGameplayTag > UAbilityTask > UGameplayTask > UObject namespace UAbilityTask_WaitGameplayTagAdded { constexpr auto Added = 0xa8; // FMulticastInlineDelegate } } }
public static class Offsets { public static class Classes { // Inheritance: UAbilityTask_WaitGameplayTag > UAbilityTask > UGameplayTask > UObject public static class UAbilityTask_WaitGameplayTagAdded { public const byte Added = 0xa8; // FMulticastInlineDelegate } } }