UAbilityTask > UGameplayTask > UObject
namespace Offsets { namespace Classes { // Inheritance: UAbilityTask > UGameplayTask > UObject namespace UAbilityTask_WaitGameplayTag { constexpr auto OptionalExternalTarget = 0x90; // UAbilitySystemComponent* } } }
public static class Offsets { public static class Classes { // Inheritance: UAbilityTask > UGameplayTask > UObject public static class UAbilityTask_WaitGameplayTag { public const byte OptionalExternalTarget = 0x90; // UAbilitySystemComponent* } } }