UARTexture > UTexture > UStreamableRenderAsset > UObject
namespace Offsets { namespace Classes { // Inheritance: UARTexture > UTexture > UStreamableRenderAsset > UObject namespace UARTextureCameraDepth { constexpr auto DepthQuality = 0xf8; // EARDepthQuality constexpr auto DepthAccuracy = 0xf9; // EARDepthAccuracy constexpr auto bIsTemporallySmoothed = 0xfa; // bool } } }
public static class Offsets { public static class Classes { // Inheritance: UARTexture > UTexture > UStreamableRenderAsset > UObject public static class UARTextureCameraDepth { public const byte DepthQuality = 0xf8; // EARDepthQuality public const byte DepthAccuracy = 0xf9; // EARDepthAccuracy public const byte bIsTemporallySmoothed = 0xfa; // bool } } }