UTexture > UStreamableRenderAsset > UObject
namespace Offsets { namespace Classes { // Inheritance: UTexture > UStreamableRenderAsset > UObject namespace UARTexture { constexpr auto TextureType = 0xd8; // EARTextureType constexpr auto Timestamp = 0xdc; // float constexpr auto ExternalTextureGuid = 0xe0; // FGuid constexpr auto Size = 0xf0; // FVector2D } } }
public static class Offsets { public static class Classes { // Inheritance: UTexture > UStreamableRenderAsset > UObject public static class UARTexture { public const byte TextureType = 0xd8; // EARTextureType public const byte Timestamp = 0xdc; // float public const byte ExternalTextureGuid = 0xe0; // FGuid public const byte Size = 0xf0; // FVector2D } } }