Abase_buff_C > AArchonBuff > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: Abase_buff_C > AArchonBuff > AActor > UObject namespace Aplayer_wound_aetherstate_buff_C { constexpr auto UberGraphFrame = 0x610; // FPointerToUberGraphFrame constexpr auto GESpecHandle = 0x618; // FActiveGameplayEffectHandle constexpr auto VFX = 0x620; // UParticleSystemComponent* constexpr auto Magnitudes = 0x628; // TMap } } }
public static class Offsets { public static class Classes { // Inheritance: Abase_buff_C > AArchonBuff > AActor > UObject public static class Aplayer_wound_aetherstate_buff_C { public const UInt16 UberGraphFrame = 0x610; // FPointerToUberGraphFrame public const UInt16 GESpecHandle = 0x618; // FActiveGameplayEffectHandle public const UInt16 VFX = 0x620; // UParticleSystemComponent* public const UInt16 Magnitudes = 0x628; // TMap } } }