Member | Type | Offset | Share |
---|---|---|---|
UberGraphFrame | FPointerToUberGraphFrame | 0x6c0 | |
player_state_telemetry_component | Uplayer_state_telemetry_component_C* | 0x6c8 | |
ArchonInventory | UArchonInventoryComponent* | 0x6d0 | |
DefaultSceneRoot | USceneComponent* | 0x6d8 | |
Player Color | FLinearColor | 0x6e0 | |
PlayerPawn | APawn* | 0x6f0 | |
Current Health | float | 0x6f8 | |
Player Inventory | TArray<FStruct_PlayerInventoryEntry> | 0x700 | |
Talking State Change Dispatcher | FMulticastInlineDelegate | 0x710 | |
Is Talking | bool | 0x720 | |
ReadyForMission | bool | 0x721 | |
InCity | bool | 0x722 | |
ReviveTokenCount | int32_t | 0x724 | |
Is Primary Color | bool | 0x728 | |
CurrentlySelectedSlot | int32_t | 0x72c | |
Selected Quickslot Changed Dispatcher | FMulticastInlineDelegate | 0x730 | |
DamageTaken | float | 0x740 | |
DamageGiven | float | 0x744 | |
WeaponPower | float | 0x748 | |
TimesPlayerWasRevived | int32_t | 0x74c | |
BleedoutCount | int32_t | 0x750 | |
StaggerCount | int32_t | 0x754 | |
IsAutoPlayer | bool | 0x758 | |
IsServerReadyToStart | bool | 0x759 | |
NumRevivesPerformed | int32_t | 0x75c | |
TrackingDamageGiven | bool | 0x760 | |
PartBreakCount | int32_t | 0x764 | |
InterruptCount | int32_t | 0x768 | |
EndOfGameRanking | float | 0x76c | |
InAirship | bool | 0x770 | |
PlayerEndOfMatchLootRolls | TArray<Flootroll_info> | 0x778 | |
LootRollsForRemainingStims | int32_t | 0x788 | |
L_HuntPassData | FHuntPassSeasonDataTable | 0x790 | |
PlayerInjuryCount | int32_t | 0xa08 | |
PlayerEndOfMatchLootRollsResetState | TArray<Flootroll_info> | 0xa10 |