Classes

Agrenade_targeting_C

Abase_buff_C > AArchonBuff > AActor > UObject

Member Type Offset Share
UberGraphFrame FPointerToUberGraphFrame 0x610
StaticMesh UStaticMeshComponent* 0x618
TargetingSpline USplineComponent* 0x620
GroundEffect UParticleSystemComponent* 0x628
Character AActor* 0x630
ArcVelocity float 0x638
StartLocation FVector 0x63c
PathLifeTime float 0x648
ReleasePositionOffset FVector 0x64c
ReleaseRotationOffset FRotator 0x658
VectorVelocity FVector 0x664
MaxArcVelocity float 0x670
ShouldDrawTrajectory bool 0x674
GrenadeSparkles UParticleSystemComponent* 0x678
FollowCam UCameraComponent* 0x680
InstantThrow bool 0x688
ArcSplineMeshes TArray<USplineMeshComponent*> 0x690
ArcSplineParticleFX TArray<UParticleSystemComponent*> 0x6a0
ParticleFXForSplineArc UParticleSystem* 0x6b0
NumSegments float 0x6b8
DebugArc bool 0x6bc
FixedVerticalPitch bool 0x6bd
FixedVerticalPitchAmount float 0x6c0
TargettingStyle targetting_indicator_calculation_style 0x6c4
DesiredRelativeEndPosition_Location FVector 0x6c8
DesiredEndPosition_MaxHeight float 0x6d4
DesiredEndPosition_LateralSpeed float 0x6d8
SplineVectorLength float 0x6dc
SplineMeshComponent USplineMeshComponent* 0x6e0
ColorMult float 0x6e8
SplineMeshComp USplineMeshComponent* 0x6f0