Classes

Aescalation_shock_power_buff_C

Acell_buff_base_bp_C > Abase_buff_C > AArchonBuff > AActor > UObject

Member Type Offset Share
UberGraphFrame FPointerToUberGraphFrame 0x650
UmbralNext bool 0x658
UmbralMeshes TArray<USkeletalMeshComponent*> 0x660
UmbralMaterials TArray<UMaterialInterface*> 0x670
EffectDuration float 0x680
PlayerUmbralParticles UParticleSystemComponent* 0x688
ShockActive bool 0x690
CachedOwnerVFXBpc Uvfx_bpc_C* 0x698
ExpirationHandle FTimerHandle 0x6a0
ExcludeHitsWithTags FGameplayTagContainer 0x6a8
CurrentNumHits int32_t 0x6c8
NumHitsRequired int32_t 0x6cc
TimeBetweenAttacks float 0x6d0
HitDecayTimer FTimerHandle 0x6d8
HitCounterGE FActiveGameplayEffectHandle 0x6e0