Classes

Aaoe_base_slam_blaze_C

Aaoe_simple_C > Aaoe_base_bp_C > AArchonAoe > AActor > UObject

Member Type Offset Share
UberGraphFrame FPointerToUberGraphFrame 0x4b0
SlamFXSpawnPoint USceneComponent* 0x4b8
bp_jumpslam UChildActorComponent* 0x4c0
Timeline_0_Decal_Fade_679E28AA4259731FAB1A47868F40E573 float 0x4c8
Timeline_0__Direction_679E28AA4259731FAB1A47868F40E573 ETimelineDirection 0x4cc
Timeline_1 UTimelineComponent* 0x4d0
Grass_Flatten_Push_Distance_B97483D14FB69653566CA6B2F85FB806 float 0x4d8
Grass_Flatten_Push_Strength_B97483D14FB69653566CA6B2F85FB806 float 0x4dc
Grass_Flatten__Direction_B97483D14FB69653566CA6B2F85FB806 ETimelineDirection 0x4e0
Grass Flatten UTimelineComponent* 0x4e8
Decal Crack UMaterialInstanceDynamic* 0x4f0
Is Grass At Default MPC bool 0x4f8
Default Grass Push Strength float 0x4fc
Flatten Grass Delay bool 0x500
Default Grass Push Distance float 0x504
AlignToGround bool 0x508
SlamVFX UParticleSystem* 0x510
SlamVFX_Scale FVector 0x518
ScaleVFXToRadius bool 0x524
DecalScale FVector 0x528
DecalToSpawn UMaterialInterface* 0x538
DecalDuration float 0x540
DecalStartDelay float 0x544