AWaterBody > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AWaterBody > AActor > UObject namespace AWaterBodyOcean { constexpr auto OceanGenerator = 0xdd0; // UOceanGenerator* constexpr auto CollisionExtents = 0xdd8; // FVector constexpr auto HeightOffset = 0xde4; // float } } }
public static class Offsets { public static class Classes { // Inheritance: AWaterBody > AActor > UObject public static class AWaterBodyOcean { public const UInt16 OceanGenerator = 0xdd0; // UOceanGenerator* public const UInt16 CollisionExtents = 0xdd8; // FVector public const UInt16 HeightOffset = 0xde4; // float } } }