Classes

AGameplayAbilityTargetActor

AActor > UObject

Member Type Offset Share
ShouldProduceTargetDataOnServer bool 0x220
StartLocation FGameplayAbilityTargetingLocationInfo 0x230
MasterPC APlayerController* 0x2d0
OwningAbility UGameplayAbility* 0x2d8
bDestroyOnConfirmation bool 0x2e0
SourceActor AActor* 0x2e8
ReticleParams FWorldReticleParameters 0x2f0
ReticleClass AGameplayAbilityWorldReticle* 0x300
Filter FGameplayTargetDataFilterHandle 0x308
bDebug bool 0x318
GenericDelegateBoundASC UAbilitySystemComponent* 0x330