AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AActor > UObject namespace ADiegeticHuntPassDisplay { constexpr auto ProgressionComponent = 0x220; // TWeakObjectPtr constexpr auto HuntPassComponent = 0x228; // TWeakObjectPtr } } }
public static class Offsets { public static class Classes { // Inheritance: AActor > UObject public static class ADiegeticHuntPassDisplay { public const UInt16 ProgressionComponent = 0x220; // TWeakObjectPtr public const UInt16 HuntPassComponent = 0x228; // TWeakObjectPtr } } }