AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AActor > UObject namespace ADestructibleActor { constexpr auto DestructibleComponent = 0x220; // UDestructibleComponent* constexpr auto OnActorFracture = 0x228; // FMulticastInlineDelegate } } }
public static class Offsets { public static class Classes { // Inheritance: AActor > UObject public static class ADestructibleActor { public const UInt16 DestructibleComponent = 0x220; // UDestructibleComponent* public const UInt16 OnActorFracture = 0x228; // FMulticastInlineDelegate } } }