Member | Type | Offset | Share |
---|---|---|---|
PlayerState | APlayerState* | 0x228 | |
OnInstigatedAnyDamage | FMulticastInlineDelegate | 0x238 | |
StateName | FName | 0x248 | |
Pawn | APawn* | 0x250 | |
Character | ACharacter* | 0x260 | |
TransformComponent | USceneComponent* | 0x268 | |
ControlRotation | FRotator | 0x288 | |
bAttachToPawn : 1 | char | 0x294 |