AArchonBehemoth > AArchonCreatureBase > AArchonAbilityCharacter > AArchonCharacterBase > APhxCharacterBase > ACharacter > APawn > AActor > UObject
Member | Type | Offset | Share |
---|---|---|---|
UberGraphFrame | FPointerToUberGraphFrame | 0x870 | |
ArchonProjectileSpawner | UArchonProjectileSpawnerComponent* | 0x878 | |
behemoth_marker_bpc | Ubehemoth_marker_bpc_C* | 0x880 | |
behemoth_combat_participation_bpc | Ubehemoth_combat_participation_bpc_C* | 0x888 | |
behemoth_lookat_bpc | Ubehemoth_lookat_bpc_C* | 0x890 | |
threat_tracking_bpc | Uthreat_tracking_bpc_C* | 0x898 | |
LockOnTarget | UWidgetComponent* | 0x8a0 | |
PhxActorPool_behemoth_cosmetic_shinydrop_projectile_bp | UPhxActorPool* | 0x8a8 | |
PhxActorPool_behemoth_shinydrop_projectile_bp | UPhxActorPool* | 0x8b0 | |
damage_override_bpc | Udamage_override_bpc_C* | 0x8b8 | |
BehemothMessageMarker | UBehemothMessageMarkerComponent* | 0x8c0 | |
TargetMarker | UMarkerComponent* | 0x8c8 | |
BehemothVsBehemothForceField | USphereComponent* | 0x8d0 | |
mountable_bpc | Umountable_bpc_C* | 0x8d8 | |
generic_eventdispatcher_bpc | Ugeneric_eventdispatcher_bpc_C* | 0x8e0 | |
action_lookuptable_bpc | Uaction_lookuptable_bpc_C* | 0x8e8 | |
elemental_health_updated_bpc | Uelemental_health_updated_bpc_C* | 0x8f0 | |
pattern_execution_bpc | Upattern_execution_bpc_C* | 0x8f8 | |
buff_applier_bpc | Ubuff_applier_bpc_C* | 0x900 | |
behemoth_eventdispatcher_bpc | Ubehemoth_eventdispatcher_bpc_C* | 0x908 | |
loot_dropper_bpc | Uloot_dropper_bpc_C* | 0x910 | |
score_giver_bpc | Uscore_giver_bpc_C* | 0x918 | |
staggerable_bpc | Ustaggerable_bpc_C* | 0x920 | |
ai_coordination_agent_bpc | Uai_coordination_agent_bpc_C* | 0x928 | |
behemoth_aggro_bpc | Uaggro_bpc_C* | 0x930 | |
ArchonBuffable | UArchonBuffableComponent* | 0x938 | |
gameobject_manager_bpc | Uspawnedactor_manager_bpc_C* | 0x940 | |
damage_guid_manager_bpc | Udamage_guid_manager_bpc_C* | 0x948 | |
floating_combat_text_bpc | Ufloating_combat_text_bpc_C* | 0x950 | |
eqs_gameplay_bpc | Ueqs_gameplay_bpc_C* | 0x958 | |
behemoth_statemanager_bpc | Ubehemoth_statemanager_bpc_C* | 0x960 | |
behemoth_telemetry_component | Ubehemoth_telemetry_component_C* | 0x968 | |
persistent_spawner_bpc | Upersistent_spawner_bpc_C* | 0x970 | |
ArchonAbilitySystem | UArchonAbilitySystemComponent* | 0x978 | |
NetworkedMontage | UNetworkedMontageComponent* | 0x980 | |
ArchonWarp | UArchonWarpComponent* | 0x988 | |
NavMeshCollision | UNavMeshCollisionComponent* | 0x990 | |
DamageComp | UDamageComponent* | 0x998 | |
TurnCurve | USplineComponent* | 0x9a0 | |
Timeline_1_NewTrack_0_CCA623894F3E8AEB81882B9F44D81D31 | float | 0x9a8 | |
Timeline_1__Direction_CCA623894F3E8AEB81882B9F44D81D31 | ETimelineDirection | 0x9ac | |
Timeline_2 | UTimelineComponent* | 0x9b0 | |
Timeline_0_BehemothDissolveCurve_3539D0854DAAEF0BFE2B269A6453174C | float | 0x9b8 | |
Timeline_0__Direction_3539D0854DAAEF0BFE2B269A6453174C | ETimelineDirection | 0x9bc | |
Timeline_1 | UTimelineComponent* | 0x9c0 | |
StopAetherVFXTimeline_Interpolated_Value_AB8664F64F30C5A8DA67228250144840 | float | 0x9c8 | |
StopAetherVFXTimeline__Direction_AB8664F64F30C5A8DA67228250144840 | ETimelineDirection | 0x9cc | |
StopAetherVFXTimeline | UTimelineComponent* | 0x9d0 | |
Stop_Rage_VFX_Timeline_Interpolated_Value_CE51539449DBB80091A823BF0D310940 | float | 0x9d8 | |
Stop_Rage_VFX_Timeline__Direction_CE51539449DBB80091A823BF0D310940 | ETimelineDirection | 0x9dc | |
Stop Rage VFX Timeline | UTimelineComponent* | 0x9e0 | |
CurveTimeline_NewTrack_1_7C31C43D4734D2D97F7FF8A01A3CABF0 | float | 0x9e8 | |
CurveTimeline__Direction_7C31C43D4734D2D97F7FF8A01A3CABF0 | ETimelineDirection | 0x9ec | |
CurveTimeline | UTimelineComponent* | 0x9f0 | |
HealthDEPRECATED_DO_NOT_USE | float | 0x9f8 | |
MaxHealthDEPRECATED_DO_NOT_USE | float | 0x9fc | |
RecentAttacksToBehemoth | TArray<FGuid> | 0xa00 | |
CurrentPartToDamage | Umonsterpart_bpc_C* | 0xa10 | |
AttackWindowInfos | TArray<FStruct_AttackWindowInfo> | 0xa18 | |
DamageVolumeToProcess | TArray<UActorComponent*> | 0xa28 | |
AttackWindowInfoIndexToRemove | int32_t | 0xa38 | |
CurrentAttackWindowInfo | int32_t | 0xa3c | |
CurrentAttackWindowHitActors | TArray<AActor*> | 0xa40 | |
DynamicMaterialCollection | TArray<UMaterialInstanceDynamic*> | 0xa50 | |
CurrentMontagePlayRate | float | 0xa60 | |
PerPlayerHealthIncRatio | float | 0xa64 | |
BaseHealth | float | 0xa68 | |
ChosenTarget | AActor* | 0xa70 | |
DamageDataTable_1 | FBehemothDamageTable | 0xa78 | |
InRageState | bool | 0xa88 | |
RageStateChangeTime | float | 0xa8c | |
RageStateMontageRateModifier | float | 0xa90 | |
RatioOfMaxRageCDOnPartBreak | float | 0xa94 | |
RageDuration | float | 0xa98 | |
RageDuration_Timer | FTimerHandle | 0xaa0 | |
RageCooldown | float | 0xaa8 | |
BaseActionRate | float | 0xaac | |
MaxX | float | 0xab0 | |
MinX | float | 0xab4 | |
MinY | float | 0xab8 | |
MaxY | float | 0xabc | |
FleeCounter | int32_t | 0xac0 | |
ActionSet | ABp_BehemothActionSet_C* | 0xac8 | |
CurrentPatrolCenter | AActor* | 0xad0 | |
LookAtTarget | FVector | 0xad8 | |
LookAtAlpha | float | 0xae4 | |
TailSeverPersistant | UParticleSystemComponent* | 0xae8 | |
CurveAlpha | float | 0xaf0 | |
Curving | bool | 0xaf4 | |
DisableIkinema | bool | 0xaf5 | |
CurrentTurnMontage | UAnimMontage* | 0xaf8 | |
RageCDMaxHealthRatio | float | 0xb00 | |
RageCDMax | float | 0xb04 | |
RageCDMaxDecay_Interval | float | 0xb08 | |
RageCDMaxFloor | float | 0xb0c | |
RageCDMaxDecay_Ratio | float | 0xb10 | |
RageCDMaxDecay_FloorRatio | float | 0xb14 | |
RageCDMaxDecay_Timer | FTimerHandle | 0xb18 | |
RageCDRefilll_Interval | float | 0xb20 | |
RageCDRefilll_Amount | float | 0xb24 | |
RageCDRefilll_Timer | FTimerHandle | 0xb28 | |
InTiredState | bool | 0xb30 | |
Rage Vfx | TArray<Fvfx_with_socket_struct> | 0xb38 | |
CurrentStamina | float | 0xb48 | |
MaxStamina | float | 0xb4c | |
TiredStateMontageRateModifier | float | 0xb50 | |
TiredDuration | float | 0xb54 | |
TiredDuration_Timer | FTimerHandle | 0xb58 | |
StaminaRegen_Amount | float | 0xb60 | |
StaminaRegen_Interval | float | 0xb64 | |
StaminaRegen_Timer | FTimerHandle | 0xb68 | |
Spawned Tired Vfx | TArray<UParticleSystemComponent*> | 0xb70 | |
StaggerProne | bool | 0xb80 | |
StaggerProneDamageThreshold | float | 0xb84 | |
IsInjured | bool | 0xb88 | |
InjuredThrehold_MaxHealthRatio | float | 0xb8c | |
ReadyToFlee | bool | 0xb90 | |
ActionRateModifier | float | 0xb94 | |
InPrepForFleeState | bool | 0xb98 | |
CurrentFleeHealthThreshold | float | 0xb9c | |
PrepToFleeDuration | float | 0xba0 | |
PrepToFleeDuration_Timer | FTimerHandle | 0xba8 | |
BehaviorTree | UBehaviorTree* | 0xbb0 | |
Behemoth Switch Group | FName | 0xbb8 | |
Behemoth Name - Sounds | FName | 0xbc0 | |
Behemoth Name - Voice | FName | 0xbc8 | |
SoundBank - VO | UAkAudioBank* | 0xbd0 | |
Soundbanks - Sounds | TArray<UAkAudioBank*> | 0xbd8 | |
RageEyeTrailColor | FLinearColor | 0xbe8 | |
Rage State Emissive Color | FLinearColor | 0xbf8 | |
Base State Emissive Color | FLinearColor | 0xc08 | |
Spawned Rage Vfx | TArray<UParticleSystemComponent*> | 0xc18 | |
Tired Vfx | TArray<Fvfx_with_socket_struct> | 0xc28 | |
Turn Radius | float | 0xc38 | |
ClassToDrop | AActor* | 0xc40 | |
RageDuration_IncreasePerRageEnter | float | 0xc48 | |
RageDuration_Max | float | 0xc4c | |
RageEmissiveValue | float | 0xc50 | |
Spawned Monster Trails | TArray<Fspawned_monter_trail_struct> | 0xc58 | |
AetherVFX | TArray<Fvfx_with_socket_struct> | 0xc68 | |
InterruptLoopingAttack | bool | 0xc78 | |
ShowCurrentActionHelper | bool | 0xc79 | |
PivotAnimations | TArray<Fselect_montage_from_angle_str> | 0xc80 | |
PivotTarget | FVector | 0xc90 | |
EoM_LootID | FString | 0xca0 | |
TurnStart | FTransform | 0xcb0 | |
InCombat | bool | 0xce0 | |
AetherCharged | bool | 0xce1 | |
Repositionning | bool | 0xce2 | |
MontageMode | bool | 0xce3 | |
MontageMode_Montages | TArray<UAnimMontage*> | 0xce8 | |
MontageMode_Index | int32_t | 0xcf8 | |
MontageMode_Location | FVector | 0xcfc | |
MontageMode_Rotation | FRotator | 0xd08 | |
MontageMode_ResetAfterEachMontage | bool | 0xd14 | |
MontageMode_Paused | bool | 0xd15 | |
PhaseHealthGainFactor | float | 0xd18 | |
Flee_HealthThreshold_Ratio | float | 0xd1c | |
PrepToFleeDuration_IncreaseRatio | float | 0xd20 | |
LifeTime | float | 0xd24 | |
InFirstSocketName | FName | 0xd28 | |
InSecondSocketName | FName | 0xd30 | |
Trail References | TArray<UParticleSystemComponent*> | 0xd38 | |
Secondary Particle System | UParticleSystemComponent* | 0xd48 | |
TrailEffects | TArray<FStruct_TagToTrailEffects> | 0xd50 | |
Debris State VFX | TArray<Fvfx_state_id_struct> | 0xd60 | |
TranslateWarpOverrideType | TranslateWarpOverrideType | 0xd70 | |
TranslateWarpOverrideName | FName | 0xd74 | |
TurnWarpOverrideName | FName | 0xd7c | |
TurnWarpOverrideType | TurnWarpOverrideType | 0xd84 | |
StaggerProneAcceptedPartNames | TArray<FName> | 0xd88 | |
L_TurnWarpLocation | FVector | 0xd98 | |
L_TranslateWarpLocation | FVector | 0xda4 | |
L_DefaultWarpLocation | FVector | 0xdb0 | |
OnDamageTaken | FMulticastInlineDelegate | 0xdc0 | |
L_NewTarget | AActor* | 0xdd0 | |
KnownTargets | TArray<AActor*> | 0xdd8 | |
pivoting | bool | 0xde8 | |
OnStaggered | FMulticastInlineDelegate | 0xdf0 | |
SpawnedAetherVFX | TArray<UParticleSystemComponent*> | 0xe00 | |
AetherEmissiveValue | float | 0xe10 | |
L_PreviousTarget | AActor* | 0xe18 | |
IsDead | bool | 0xe20 | |
IsReadyToEnterAetherCharge | bool | 0xe21 | |
IsReadyToEnterRage | bool | 0xe22 | |
EnteringRageState | bool | 0xe23 | |
EnteringAetherCharged | bool | 0xe24 | |
BehemothMusicState | behemoth_states_enum | 0xe25 | |
DamageProgressionParameters | TArray<FName> | 0xe28 | |
AuthOnStateChanged | FMulticastInlineDelegate | 0xe38 | |
AlternatePivotAnimationSets | TArray<Fpivot_anim_set> | 0xe48 | |
IsOverridingPivotSet | bool | 0xe58 | |
CurrentDotEffects | TArray<UParticleSystemComponent*> | 0xe60 | |
DotHitEffects | TArray<FStruct_TagToHitEffects> | 0xe70 | |
LockedTarget | AActor* | 0xe80 | |
PivotGoal | FVector | 0xe88 | |
PivotGoalRadius | float | 0xe94 | |
PivotGoalSet | bool | 0xe98 | |
FloatingCombatTextComps | TArray<UWidgetComponent*> | 0xea0 | |
FloatingTextMaxZ | float | 0xeb0 | |
FloatingTextFadeZ | float | 0xeb4 | |
DPSText | UWidgetComponent* | 0xeb8 | |
DisplayDPS | bool | 0xec0 | |
DPSWindowOpenTime | float | 0xec4 | |
TotalDamageInDPSWindow | float | 0xec8 | |
LastDPSHitTime | float | 0xecc | |
Turn Angle Threshold | float | 0xed0 | |
Acceptance Angle Tolerance | float | 0xed4 | |
Max Turn Speed | float | 0xed8 | |
Max Arching Angle | float | 0xedc | |
Turn Angle Threshold While Moving | float | 0xee0 | |
Moving To Pivot Rotation Interp Speed | float | 0xee4 | |
UsePreferedSpawnLocation | bool | 0xee8 | |
IsReadyToExitRage | bool | 0xee9 | |
IsReadyToExitAether | bool | 0xeea | |
SoundBankLoadIndex | int32_t | 0xeec | |
Aether Charge - Start Event | UAkAudioEventBase* | 0xef0 | |
Aether Charge - Stop Event | UAkAudioEventBase* | 0xef8 | |
LockedStamina | float | 0xf00 | |
DebugEvalActionsTimer | FTimerHandle | 0xf08 | |
Behemoth Music | FName | 0xf10 | |
TurnWarpDebugName | FName | 0xf18 | |
DebugTurnWarp | bool | 0xf20 | |
PivotTargetActor | AActor* | 0xf28 | |
PivotActorPredictionTime | float | 0xf30 | |
PivotTargetType | pivot_target_type | 0xf34 | |
ArchetypeName | FName | 0xf38 | |
DisplayAggroInfo | bool | 0xf40 | |
BuffsToAddOnHit | TArray<AArchonBuff*> | 0xf48 | |
DebugLoot | bool | 0xf58 | |
DebugPossibleLoot | bool | 0xf59 | |
ClassificationName | FName | 0xf5c | |
IKinemaGlobalAlpha | float | 0xf64 | |
L_StaggerPart | Umonsterpart_bpc_C* | 0xf68 | |
IntroCinematicData | Fbehemoth_intro_cinematic_data | 0xf70 | |
TurnRadiusThresholdMultiplier | float | 0x1000 | |
Accuracy | float | 0x1004 | |
IsAlerted | bool | 0x1008 | |
IsDeaggroing | bool | 0x1009 | |
UsingNewAggroSystem | bool | 0x100a | |
GenericActionLists | TArray<Ugeneric_action_lookup_table_C*> | 0x1010 | |
GenericActionLookupTable | Ugeneric_action_lookup_table_C* | 0x1020 | |
CurrentStaggerInstance | Fstagger_instance | 0x1028 | |
StaggerLists | TArray<Ustagger_lookup_table_C*> | 0x1048 | |
StaggerLookupTable | Ustagger_lookup_table_C* | 0x1058 | |
StaggerTypeOverride | stagger_type | 0x1060 | |
BehemothLocoTypes | TArray<Ubehemoth_loco_lookup_table_C*> | 0x1068 | |
BehemothLocoLookupTable | Ubehemoth_loco_lookup_table_C* | 0x1078 | |
CurrentLocoState | behemoth_loco_type | 0x1080 | |
DefaultTurnWarpOverridden | bool | 0x1081 | |
DefaultTurnWarpOverrideLocation | FVector | 0x1084 | |
PathFollowingPivotSet | FName | 0x1090 | |
BehemothNumber | int32_t | 0x1098 | |
OverrideLookatTarget | AActor* | 0x10a0 | |
OverrideLookatTargetPos | FVector | 0x10a8 | |
BehaviorOverrides | TArray<Fsubtree_injection_info> | 0x10b8 | |
IsReadyToEnterCustomState | bool | 0x10c8 | |
IsReadyToExitCustomState | bool | 0x10c9 | |
IsFlying | bool | 0x10ca | |
IsDazed | bool | 0x10cb | |
Foot plant debug | bool | 0x10cc | |
Foot Minimum Threshold | float | 0x10d0 | |
Foot Medium Threshold | float | 0x10d4 | |
Foot Heavy Threshold | float | 0x10d8 | |
Foot Maximum Threshold | float | 0x10dc | |
Foot Light | UAkAudioEventBase* | 0x10e0 | |
Foot Medium | UAkAudioEventBase* | 0x10e8 | |
Foot Heavy | UAkAudioEventBase* | 0x10f0 | |
IsStaggered_1 | bool | 0x10f8 | |
TriggersMusicState | bool | 0x10f9 | |
MonsterDamageVFX | TArray<UParticleSystem*> | 0x1100 | |
ReadyToEnterFinalForm | bool | 0x1110 | |
InFinalForm | bool | 0x1111 | |
InCustomState | bool | 0x1112 | |
UseNewStaggerSystem | bool | 0x1113 | |
ShinyDropQueue | TArray<Fshiny_drop_queue_data> | 0x1118 | |
LookAtEnabled | bool | 0x1128 | |
BehemothElementalResistAndPowerSet | behemoth_resistset_type | 0x1129 | |
IsActivelyFleeing | bool | 0x112a | |
DebugPartMaterials | bool | 0x112b | |
StaggerProneRequiredDamageType | damage_types | 0x112c | |
PartResistMultipliers | TMap<FGuid, Fpart_resist_multiplier> | 0x1130 | |
IsMusicRage | bool | 0x1180 | |
IsMusicAetherCharged | bool | 0x1181 | |
IsMusicFleeing | bool | 0x1182 | |
IsMusicTired | bool | 0x1183 | |
FirstDamageTakenTimestamp | float | 0x1184 | |
PartBoneMap | TMap<FName, Umonsterpart_bpc_C*> | 0x1188 | |
SupressingRegularOnHitBuffsThisAttack | bool | 0x11d8 | |
CollisionEnabled | bool | 0x11d9 | |
IgnoreMusicStatesSet | TSet<behemoth_states_enum> | 0x11e0 | |
MetadataTableName | FName | 0x1230 | |
PerPlayerAdditiveHealthMultiplier | float | 0x1238 | |
FromPresetsAdditiveHealthMultiplier | float | 0x123c | |
SpawnParams | Fbehemoth_spawn_params | 0x1240 | |
TimesFled | float | 0x1260 | |
ClassificationLootNameOverride | FName | 0x1264 | |
TuningPresetData | TArray<Fbehemoth_tuning_data> | 0x1270 | |
BoneCache | TMap<FName, bool> | 0x1280 | |
StaggerHeadlineVFX | UParticleSystemComponent* | 0x12d0 | |
LocalPlayerPawn | APawn* | 0x12d8 | |
MonsterPartCache | TMap<FName, UActorComponent*> | 0x12e0 | |
MonsterParts | TArray<Umonsterpart_bpc_C*> | 0x1330 | |
InRageStateOnDeath | bool | 0x1340 | |
InSuccessfullyFledState | bool | 0x1341 | |
SuccessfullyFledGE | FActiveGameplayEffectHandle | 0x1344 | |
FootPlantDetectorComponents | TArray<Ufoot_plant_detector_component_C*> | 0x1350 | |
IsGoingToDissolve | bool | 0x1360 | |
LookAtSockets | TArray<FName> | 0x1368 | |
DefaultMeshCollisionType | ECollisionEnabled | 0x1378 | |
OverrideStaggerHeadlineJoint | bool | 0x1379 | |
StaggerHeadlineJoint | FName | 0x137c | |
SetLocalPlayerPawnTimer | FTimerHandle | 0x1388 | |
BehemothLevel | int32_t | 0x1390 | |
OverrideBloodVFX | bool | 0x1394 | |
PreOverloadScale | FVector | 0x1398 | |
DestroyAfterDissolving | bool | 0x13a4 | |
ReadyToEnterOverloadedState | bool | 0x13a5 | |
InOverloadedState | bool | 0x13a6 | |
bEnterRageWhenOverloaded | bool | 0x13a7 | |
InEnteringArenaState | bool | 0x13a8 | |
HasEnterArenaBehavior | bool | 0x13a9 | |
ForceCombatMusic | bool | 0x13aa | |
EnteringArenaPending | bool | 0x13ab | |
Behemorh Content Type | EEncounteredContentType | 0x13ac | |
DynamicallySpawnedSeverParts | TArray<ABP_MonsterSeverablePart_C*> | 0x13b0 | |
DangerMeterTimerData | FGCTimerData | 0x13c0 | |
InterruptChatNotification | bool | 0x13c8 | |
ActionSetTable | UDataTable* | 0x13d0 | |
RuntimeWeightingToSetWhenActionChosen | float | 0x13d8 | |
MaxRuntimeWeighting | float | 0x13dc | |
RuntimeWeightingToAddWhenNotChosen | float | 0x13e0 |