APhxLevelInstance > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: APhxLevelInstance > AActor > UObject namespace AArchonLevelInstance { constexpr auto MainLevelAtmosphere = 0x318; // TSoftClassPtr constexpr auto LevelInstanceAtmosphere = 0x340; // TSoftClassPtr constexpr auto OnGameContentFinishedLoading = 0x368; // FMulticastInlineDelegate constexpr auto GameContent = 0x378; // UPhxBaseGameContent* } } }
public static class Offsets { public static class Classes { // Inheritance: APhxLevelInstance > AActor > UObject public static class AArchonLevelInstance { public const UInt16 MainLevelAtmosphere = 0x318; // TSoftClassPtr public const UInt16 LevelInstanceAtmosphere = 0x340; // TSoftClassPtr public const UInt16 OnGameContentFinishedLoading = 0x368; // FMulticastInlineDelegate public const UInt16 GameContent = 0x378; // UPhxBaseGameContent* } } }