AGameMode > AGameModeBase > AInfo > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AGameMode > AGameModeBase > AInfo > AActor > UObject namespace AArchonGameModeBase { constexpr auto GameModeTags = 0x308; // FGameplayTagContainer constexpr auto GameModeGeneratedItems = 0x328; // UGeneratedItemSet* constexpr auto GameModeType = 0x330; // EArchonGameMode constexpr auto IslandGameModeType = 0x331; // EArchonIslandGameMode } } }
public static class Offsets { public static class Classes { // Inheritance: AGameMode > AGameModeBase > AInfo > AActor > UObject public static class AArchonGameModeBase { public const UInt16 GameModeTags = 0x308; // FGameplayTagContainer public const UInt16 GameModeGeneratedItems = 0x328; // UGeneratedItemSet* public const UInt16 GameModeType = 0x330; // EArchonGameMode public const UInt16 IslandGameModeType = 0x331; // EArchonIslandGameMode } } }