AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AActor > UObject namespace AArchonCombatTextPool { constexpr auto InitialPoolSize = 0x220; // int32_t constexpr auto UnusedWidgetComponents = 0x228; // TArray constexpr auto ActiveWidgetComponents = 0x238; // TArray } } }
public static class Offsets { public static class Classes { // Inheritance: AActor > UObject public static class AArchonCombatTextPool { public const UInt16 InitialPoolSize = 0x220; // int32_t public const UInt16 UnusedWidgetComponents = 0x228; // TArray public const UInt16 ActiveWidgetComponents = 0x238; // TArray } } }